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CVR Blitter

Allows the use of Unity's Graphics.Blit. This component recommended for advanced users only.

Properties

Origin Texture

Select a RenderTexture that should be used for the input.

Destination Texture

Select a RenderTexture that should be used for the output.

Blit Material

A Material that should be used during the blit process. This will modify the output texture.

Clear Every Frame

Enabling this, will clear the RenderTexture every frame.

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