CVR Material Updater ¶
Sets properties as vectors on the material _CVR_Velocity
and _CVR_Angular_Velocity
.
Shaders can make use of these properties.
The component searches for a Renderer on the same game object, this is needed as it will use the material assigned to the renderer.
Properties¶
Update Type¶
- Update
Executed every frame. - Fixed Update
Executed 50 times per second.