CVR Blitter ¶
Allows the use of Unity's Graphics.Blit. This component recommended for advanced users only.
Properties¶
Origin Texture¶
Select a RenderTexture that should be used for the input.
Destination Texture¶
Select a RenderTexture that should be used for the output.
Blit Material¶
A Material that should be used during the blit process. This will modify the output texture.
Clear Every Frame¶
Enabling this, will clear the RenderTexture every frame.