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CVR Material Driver

With this component you can set specific Material properties on Renderer's. This means you can e.g., animate a mesh with multiple materials using the same shader, but target one specific material.


Material slots

At first, you have 16 x 4 variables. This means you can have up to 16 Materials on one CVR Material Driver script.


A list of the properties you want manage. Select the Renderer containing the material and parameter you want to control.

How it works

Material 01 is he first material in the Materials lists. X, Y, Z, W are the different values of the property selected.

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