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CVR Material Updater

Sets properties as vectors on the material _CVR_Velocity and _CVR_Angular_Velocity. Shaders can make use of these properties.
The component searches for a Renderer on the same game object, this is needed as it will use the material assigned to the renderer.


Update Type
  • Update
    Executed every frame.
  • Fixed Update
    Executed 50 times per second.
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